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Inquiry First.

Bombarded with scientific "information," consumers must demand that advertisers, companies, government bodies and other organizations present the evidence behind the claims they make, a British group says.
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In this science project, you will design and create a fishing video game that teaches the player about which fish are plentiful enough to catch and which fish are not because their population is declining. Give it a whirl!
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Vernier Software Technology and the National Science Teachers Association will award up to seven prizes to innovative K-12 teachers engaged in hands-on, inquiry-based learning.
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Does American education increasingly convey knowledge without thought?  What would Confucius say?
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Middle school teachers took part in near-zero-gravity experiments, which they and the sponsors hope will draw students to the STEM fields.
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A new report from the Afterschool Alliance analyzes evaluation studies of afterschool STEM programs to identify trends and outcomes from such programs.
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Science teachers now have a new, free resource to help them quickly and effectively bring technology-based content into their biology, chemistry and physics classrooms.
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Jeffrey Wilhelm, Associate Professor of English Education at Boise State University, on inquiry-based learning. To learn more, visit http://www.scholastic.co...
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Interested in a microbial fuel cell?   Or an app that predicts tornadoes coming?  Are you curious about the effect of nicotine on memory?   Or if "green" detergents less toxic?  All these and nearly 300 other exciting and life-saving research projects were showcased today at the 62nd Massachusetts State Science & Engineering Fair (MSSEF) at MIT.

Students compete for $500,000 in scholarships and prizes at the 62nd statewide Science & Engineering Fair at MIT.  See the winning projects!


 

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