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Awards Available for Innovations in Game-Based Learning

As games gain popularity among students as an education delivery method, the Department of Education has jumped on board with awards that focus on game-based learning education technology products.  The Institute of Education Sciences -- the research arm of the Department of Education -- announced a new round of awards, many of which focus on game-based learning products.  Phase I awards provide support to the tune of up to $150K for prototype development.  Phase II awards will kick in next year in amounts reaching $900K over two years.

Education gaming experts say that well-designed games are motivating for students and by presenting discovery-based tasks, encourage critical thinking skills.  One project currently in the funding cycle is Game-enhanced Interactive Life Science -- a suite of five life-science games.  Their purpose is to boost understanding  of the scientific inquiry process among middle school students and students with disabilities.
See on www.ed.gov

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